4Netplayers t0pwallss Community Host Madrid [ESP]
167.17.71.207:27600 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is 4Netplayers t0pwallss Community Host Madrid [ESP]?
4Netplayers t0pwallss Community Host Madrid [ESP] is holding 0 of its 16 slots at the moment. A seven-day average of 0 players, with a peak of 2. The busiest time in the last 48 hours was 17:00 UTC, when the average was 1 players.
How does 4Netplayers t0pwallss Community Host Madrid [ESP] rank against other Rust servers?
By player hours over the last seven days, 4Netplayers t0pwallss Community Host Madrid [ESP] ranks #9,385 worldwide and sits in the top 42% of all ranked servers.
Wipe schedule
What is the wipe schedule on 4Netplayers t0pwallss Community Host Madrid [ESP]?
Too few wipes are on record for 4Netplayers t0pwallss Community Host Madrid [ESP] to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 22 hours ago the current world was made.
Server
Is 4Netplayers t0pwallss Community Host Madrid [ESP] online, and how reliable is it?
Right now 4Netplayers t0pwallss Community Host Madrid [ESP] is up and online. It reports an uptime that puts the last restart at about 6 hours ago. Its first appearance in When Is Wipe data was 13 October 2026.
Performance of 4Netplayers t0pwallss Community Host Madrid [ESP]: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 21. The highest entity count was 89,210, including buildings, deployables and everything else. It went as high as 2,286 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does 4Netplayers t0pwallss Community Host Madrid [ESP] run?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers t0pwallss Community Host Madrid [ESP] runs. Joining needs the same protocol version; Steam handles that update for you.
Where is 4Netplayers t0pwallss Community Host Madrid [ESP] located?
There is no region published for 4Netplayers t0pwallss Community Host Madrid [ESP]. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 167.17.71.207:27600.
Lists and tags
Which When Is Wipe lists include 4Netplayers t0pwallss Community Host Madrid [ESP]? And filters?
The When Is Wipe lists 4Netplayers t0pwallss Community Host Madrid [ESP] fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on 4Netplayers t0pwallss Community Host Madrid [ESP] mean?
These are the tags 4Netplayers t0pwallss Community Host Madrid [ESP] publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp16 (Max players): Slot count: 16; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does 4Netplayers t0pwallss Community Host Madrid [ESP] enforce? And settings?
No gather rate appears in 4Netplayers t0pwallss Community Host Madrid [ESP]'s name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. This is a community server, in the Community list. VAC is on.
Which map does 4Netplayers t0pwallss Community Host Madrid [ESP] run?
A procedural map, size 4,000 with seed 1234567890, is used by 4Netplayers t0pwallss Community Host Madrid [ESP]; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join 4Netplayers t0pwallss Community Host Madrid [ESP]?
Press F1 in Rust and enter client.connect 167.17.71.207:27600 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp16- Max players Slot count: 16.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.