RustDAW
167.235.33.217:43842 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustDAW?
Currently RustDAW is offline, having last been seen 9 days 19 hours ago.
How does RustDAW rank against other Rust servers?
By player hours over the last seven days, RustDAW ranks #13,887 worldwide and sits in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustDAW?
Its rhythm is not yet clear from the wipes of RustDAW on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 21 hours is how long the present world has lasted.
Server
Is RustDAW online, and how reliable is it?
The server RustDAW is offline as of the latest check; last seen 9 days 19 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 3 October 2026.
Which version of Rust does RustDAW run?
Rust network protocol 2634 and build 166652 on Linux is what RustDAW runs. Steam updates your game, so the protocol matches when you join.
Where is RustDAW located?
For RustDAW, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 167.235.33.217:43842.
Lists and tags
Which When Is Wipe lists include RustDAW? And filters?
The When Is Wipe lists RustDAW fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustDAW mean?
These are the tags RustDAW publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RustDAW enforce? And settings?
No gather rate appears in RustDAW's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does RustDAW run?
The map on RustDAW is procedural, size 2,500, seed 482910, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join RustDAW?
Press F1 in Rust and enter client.connect 167.235.33.217:43842 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players Capacity is 4 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build This server runs build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.