TESTING SERVER - SLAYERS.GG
NA · us1 168.100.161.149:30015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 21 October, 14:55 UTC, in 6d 20h. Its weekly schedule tag · low confidence
- usual gap
- 1.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 67% else halves by day 3
Coming wipes
- 6d 20hWed 21 Oct, 14:55 UTC
- 13d 20hWed 28 Oct, 14:55 UTC
- 20d 20hWed 4 Nov, 14:55 UTC
- 22d 0hThu 5 Nov, 19:00 UTCFW
- 27d 20hWed 11 Nov, 14:55 UTC
- 34d 20hWed 18 Nov, 14:55 UTC
- 41d 20hWed 25 Nov, 14:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:55 UTC 3h ago | – | – | running | 0 |
| Tue 13 Oct, 07:33 UTC 1d ago | – | – | – | 0 |
| Fri 2 Oct, 05:01 UTC 12d ago | 0 | – | 11.1 days | 0 |
| Tue 29 Sep, 03:25 UTC 15d ago | 2 | held half | 3.1 days | 0 |
| Mon 28 Sep, 10:15 UTC 16d ago | 2 | – | 0.7 days | 0 |
| Sat 26 Sep, 07:34 UTC 18d ago | 1 | held half | 2.1 days | 0 |
| Tue 22 Sep, 04:24 UTC 22d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 21 Sep, 06:54 UTC 23d ago | 1 | – | 0.9 days | 0 |
| Sun 20 Sep, 15:50 UTC 24d ago | 2 | – | 0.6 days | 0 |
| Sun 20 Sep, 06:22 UTC 24d ago | 3 | – | 0.4 days | 0 |
| Sat 19 Sep, 05:00 UTC 25d ago | 3 | – | 1.1 days | 0 |
| Fri 18 Sep, 10:27 UTC 26d ago | 1 | – | 0.8 days | 0 |
| Thu 17 Sep, 08:23 UTC 27d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TESTING SERVER - SLAYERS.GG?
TESTING SERVER - SLAYERS.GG is holding 0 of its 10 slots at the moment. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 14:00 UTC, when the average was 0 players.
How does TESTING SERVER - SLAYERS.GG rank against other Rust servers?
By player hours over the last seven days, TESTING SERVER - SLAYERS.GG ranks #14,855 worldwide and #1,471 in North America, sitting in the top 67% of all ranked servers.
Wipe times
What does wipe day look like on TESTING SERVER - SLAYERS.GG?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 3.
What is the wipe schedule on TESTING SERVER - SLAYERS.GG?
The prediction follows its tag because too few wipes of TESTING SERVER - SLAYERS.GG are on record to confirm the schedule. On Wednesday 21 October at 14:55 UTC the next wipe falls due. 3 hours is how long the present world has lasted. The tags state a weekly wipe schedule.
Server
Is TESTING SERVER - SLAYERS.GG online, and how reliable is it?
Live status for TESTING SERVER - SLAYERS.GG: online. The uptime it reports indicates a restart about 2 hours ago. 80 of 168 hours were online in the last 7 full days, 48% uptime. Its first appearance in When Is Wipe data was 17 September 2026.
Performance of TESTING SERVER - SLAYERS.GG: does it run smoothly?
Over the past 48 hours, it averaged 60 server fps, with a minimum of 60. At its peak it held 31,976 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,528 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does TESTING SERVER - SLAYERS.GG run?
The Rust version for TESTING SERVER - SLAYERS.GG is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is TESTING SERVER - SLAYERS.GG located?
With its NA tag, TESTING SERVER - SLAYERS.GG lists itself in North America; its region code is us1. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 168.100.161.149:30015 is its address.
Tags, lists
Which When Is Wipe lists include TESTING SERVER - SLAYERS.GG? And filters?
The When Is Wipe lists TESTING SERVER - SLAYERS.GG fits are: Best modded Rust servers, Rust battlefield servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
What do the server tags on TESTING SERVER - SLAYERS.GG mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts10 (Group limit): The team limit is 10; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $rus1 (Region code): The code for this server's region is us1; ^w (Weekly): The server wipes each week; ^i (Battlefield): This server offers fast PvP with high rates and kits; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; NA (North America): The server browser files it under North America are the tags TESTING SERVER - SLAYERS.GG publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does TESTING SERVER - SLAYERS.GG enforce? And settings?
No gather rate appears in TESTING SERVER - SLAYERS.GG's name. The maximum group size is 10 players. The game mode for this server is battlefield, kits and high rates for fast PvP. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does TESTING SERVER - SLAYERS.GG run?
The map on TESTING SERVER - SLAYERS.GG is procedural, size 4,000, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. Fly Jets, Planes and UFOs! appears as the map name.
Join
How do I join TESTING SERVER - SLAYERS.GG?
Press F1 in Rust and enter client.connect 168.100.161.149:30015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/slayersgg is its site.
Server tags
Published as mp10,ptrak,$rus1,v2634,^w,^i,NA,gmrust,cs167781,ts10,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts10- Group limit The team limit is 10.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$rus1- Region code The code for this server's region is us1.
Wipe schedule
^w- Weekly The server wipes each week.
Gameplay
^i- Battlefield This server offers fast PvP with high rates and kits.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.