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When Is Wipe

54,588 players on 11,546 servers

Offline #15,948

Testserver

168.100.162.11:28075 checked 1d ago

vanillapremium

Players

Now0/?
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123412:0013:0014:00

Hourly average and peak, UTC.

Server performance

01020304012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:00 UTC 2d ago 0 – running 0
Thu 1 Oct, 16:53 UTC 12d ago 1 +1 queue halved by day 1 10.2 days 0
Mon 28 Sep, 16:02 UTC 15d ago 1 halved by day 1 3 days 0
Sat 26 Sep, 00:41 UTC 18d ago 1 halved by day 1 2.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average
482/500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average
308/300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
160/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average
236/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
27/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average
241/300

Quick answers

from the figures on this page

Population

How busy is Testserver?

Right now Testserver is offline; the last sighting was 44 hours ago. Averaged over the past week: 0 players.

How does Testserver rank against other Rust servers?

By player hours over the last seven days, Testserver ranks #15,948 worldwide and sits in the top 72% of all ranked servers.

Wipe times

What does wipe day look like on Testserver?

Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.

What is the wipe schedule on Testserver?

No next wipe can be predicted for Testserver, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 13 hours ago the current world was made.

Server

Is Testserver online, and how reliable is it?

Right now Testserver is offline, with the most recent sighting 44 hours ago. It reports an uptime that puts the last restart at about 14 hours ago. 118 of 168 hours were online in the last 7 full days, 70% uptime. The earliest record When Is Wipe has is 22 September 2026.

Performance of Testserver: does it run smoothly?

In the last 48 hours, average server fps was 30, and it never dropped below 30. The highest entity count was 90,673, including buildings, deployables and everything else. The peak memory usage was 2,252 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does Testserver run?

Rust network protocol 2635 and build 167644 on Linux is what Testserver runs. Steam updates your game, so the protocol matches when you join.

Where is Testserver located?

No region is published by Testserver. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.162.11:28075.

Lists and tags

Which When Is Wipe lists include Testserver? And filters?

These When Is Wipe lists include Testserver: Community Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Testserver mean?

The game's server browser reads the tags Testserver publishes: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): The server holds 0 players; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): The server runs game protocol 2635; a version mismatch blocks joining; cs167644 (Build): This server runs build 167644; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial can be played here by those new to the game; ^q (Premium): Premium status is needed to enter. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does Testserver enforce? And settings?

No gather rate appears in Testserver's name. The maximum group size is 16 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. This is a community server, in the Community list. The server name includes vanilla: vanilla: the stock game, with no changed rates, kits or rules. Premium status is needed to enter. Anti-cheat VAC from Valve is on.

Which map does Testserver run?

A procedural map, size 3,750 with seed 738648976, is used by Testserver; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Custom Map.

Join

How do I join Testserver?

Press F1 in Rust and enter client.connect 168.100.162.11:28075 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. Premium status is needed to enter. You can find its website at https://www.rustafied.com/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs167644,^q,ts16

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players The server holds 0 players.
ts16
Group limit Teams are capped at 16.
v2635
Protocol The server runs game protocol 2635; a version mismatch blocks joining.
cs167644
Build This server runs build 167644.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code A region code is not set for this server.

Difficulty

^v
Vanilla Vanilla: the stock game, with no changed rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial can be played here by those new to the game.

Mods and access

^q
Premium Premium status is needed to enter.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.