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When Is Wipe

67,814 players on 11,676 servers

Online #8,594

10x Development

NA 168.100.163.159:28010 checked 14m ago

10x weekly wipes moddedoxide

Players

Now0/?
Peak, 48 hours1
7-day average0
7-day peak3
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 39% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:45 UTC, in 20h. Its weekly schedule tag · low confidence

usual gap
7.8 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  • 20hThu 15 Oct, 17:45 UTC
  • 7d 20hThu 22 Oct, 17:45 UTC
  • 14d 20hThu 29 Oct, 17:45 UTC
  • 21d 22hThu 5 Nov, 19:00 UTCFW
  • 28d 20hThu 12 Nov, 17:45 UTC
  • 35d 20hThu 19 Nov, 17:45 UTC
  • 42d 20hThu 26 Nov, 17:45 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTCFW 13d ago 0 +1 queue – running 0
Mon 21 Sep, 18:37 UTC 23d ago 1 +1 queue halved by day 5 10 days 0
Wed 16 Sep, 04:14 UTC 28d ago 4 +1 queue halved by day 1 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average
176/250
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average
16/50
Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 67 on average
205/250
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 11 on average
14/100
[US] Rust Isle Random Item Jump 10x EVENTS Flat Islands Wiped 1NA · groups of 8+ · 10x · weekly · 3 on average
1/100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | EventsNA · groups of 20+ · 10x · weekly · 2 on average
4/125

Quick answers

from the figures on this page

Player counts

How busy is 10x Development?

0 players are on 10x Development right now. A seven-day average of 0 players, with a peak of 3. In the last 48 hours, 00:00 UTC drew the highest average: 1 players.

How does 10x Development rank against other Rust servers?

By player hours over the last seven days, 10x Development ranks #8,594 worldwide and #1,237 in North America, sitting in the top 39% of all ranked servers.

Wipe schedule

What does wipe day look like on 10x Development?

The busiest points of its recent wipes drew 2 players on average. With 1 more waiting, the crowd peaks 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 3.

What is the wipe schedule on 10x Development?

The prediction follows its tag because too few wipes of 10x Development are on record to confirm the schedule. Thursday 15 October at 17:45 UTC is when its next wipe is due. 13 days 3 hours is how long the present world has lasted. Its tags list a weekly wipe schedule.

Server

Is 10x Development online, and how reliable is it?

10x Development is online at the moment. It reports an uptime that puts the last restart at about 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.

Performance of 10x Development: does it run smoothly?

The last 48 hours saw an average of 67 server fps and a low of 67. At its peak it held 251,884 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 5,743 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does 10x Development run?

On 10x Development, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.

Where is 10x Development located?

In North America, 10x Development lists itself with its NA tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 168.100.163.159:28010 is its address.

Lists and tags

Who runs 10x Development?

5 other servers we track also publish a atlasrust.us hostname, as does 10x Development, so they are most likely run by the same operator.

Which When Is Wipe lists include 10x Development? And filters?

The When Is Wipe lists 10x Development fits are: 10x Rust servers, Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the server tags on 10x Development mean?

gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): Capacity is 0 slots; ts32 (Group limit): 32 is the maximum team size; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^w (Weekly): Weekly wipes; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; modded (Modded): Listed under Modded, with plugins or changed settings; NA (North America): The server browser files it under North America are the tags 10x Development publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does 10x Development enforce? And settings?

10x Development's name says it: 10x gather. Up to 32 players can be in a group. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.

Which map does 10x Development run?

A procedural map, size 5,500 with seed 1337, is used by 10x Development; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. Vitality Custom Map appears as the map name.

Join

How do I join 10x Development?

Open Rust, press F1, and type client.connect 168.100.163.159:28010 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts32,^o^z,modded

Game

gmrust
Game mode Standard survival is the game mode.
mp0
Max players Capacity is 0 slots.
ts32
Group limit 32 is the maximum team size.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167781
Build This server runs build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Weekly wipes.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Listed under Modded, with plugins or changed settings.
modded
Modded Listed under Modded, with plugins or changed settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.