10x Development
NA 168.100.163.159:28010 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 17:45 UTC, in 20h. Its weekly schedule tag · low confidence
- usual gap
- 7.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 20hThu 15 Oct, 17:45 UTC
- 7d 20hThu 22 Oct, 17:45 UTC
- 14d 20hThu 29 Oct, 17:45 UTC
- 21d 22hThu 5 Nov, 19:00 UTCFW
- 28d 20hThu 12 Nov, 17:45 UTC
- 35d 20hThu 19 Nov, 17:45 UTC
- 42d 20hThu 26 Nov, 17:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:45 UTCFW 13d ago | 0 +1 queue | – | running | 0 |
| Mon 21 Sep, 18:37 UTC 23d ago | 1 +1 queue | halved by day 5 | 10 days | 0 |
| Wed 16 Sep, 04:14 UTC 28d ago | 4 +1 queue | halved by day 1 | 5.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is 10x Development?
0 players are on 10x Development right now. A seven-day average of 0 players, with a peak of 3. In the last 48 hours, 00:00 UTC drew the highest average: 1 players.
How does 10x Development rank against other Rust servers?
By player hours over the last seven days, 10x Development ranks #8,594 worldwide and #1,237 in North America, sitting in the top 39% of all ranked servers.
Wipe schedule
What does wipe day look like on 10x Development?
The busiest points of its recent wipes drew 2 players on average. With 1 more waiting, the crowd peaks 0 hours after the latest wipe. Half that peak or more was held until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 3.
What is the wipe schedule on 10x Development?
The prediction follows its tag because too few wipes of 10x Development are on record to confirm the schedule. Thursday 15 October at 17:45 UTC is when its next wipe is due. 13 days 3 hours is how long the present world has lasted. Its tags list a weekly wipe schedule.
Server
Is 10x Development online, and how reliable is it?
10x Development is online at the moment. It reports an uptime that puts the last restart at about 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of 10x Development: does it run smoothly?
The last 48 hours saw an average of 67 server fps and a low of 67. At its peak it held 251,884 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 5,743 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does 10x Development run?
On 10x Development, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is 10x Development located?
In North America, 10x Development lists itself with its NA tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 168.100.163.159:28010 is its address.
Lists and tags
Who runs 10x Development?
5 other servers we track also publish a atlasrust.us hostname, as does 10x Development, so they are most likely run by the same operator.
Which When Is Wipe lists include 10x Development? And filters?
The When Is Wipe lists 10x Development fits are: 10x Rust servers, Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the server tags on 10x Development mean?
gmrust (Game mode): Standard survival is the game mode; mp0 (Max players): Capacity is 0 slots; ts32 (Group limit): 32 is the maximum team size; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^w (Weekly): Weekly wipes; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; modded (Modded): Listed under Modded, with plugins or changed settings; NA (North America): The server browser files it under North America are the tags 10x Development publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does 10x Development enforce? And settings?
10x Development's name says it: 10x gather. Up to 32 players can be in a group. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does 10x Development run?
A procedural map, size 5,500 with seed 1337, is used by 10x Development; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. Vitality Custom Map appears as the map name.
Join
How do I join 10x Development?
Open Rust, press F1, and type client.connect 168.100.163.159:28010 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts32,^o^z,modded
Game
gmrust- Game mode Standard survival is the game mode.
mp0- Max players Capacity is 0 slots.
ts32- Group limit 32 is the maximum team size.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly Weekly wipes.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
modded- Modded Listed under Modded, with plugins or changed settings.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.