offline_test_server
169.0.215.43:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is offline_test_server?
Right now offline_test_server is offline; the last sighting was 5 days 18 hours ago. A seven-day average of 0 players, with a peak of 1.
How does offline_test_server rank against other Rust servers?
For player hours in the last seven days, offline_test_server holds rank #13,486 and is in the top 60% of all ranked servers.
Wipe times
What is the wipe schedule on offline_test_server?
The rhythm of offline_test_server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 6 days 11 hours.
Server details
Is offline_test_server online, and how reliable is it?
Live status for offline_test_server: offline, last seen 5 days 18 hours ago. In the last 6 full days, it was up for 1 of 144 hours, or 1% of the time. Its first appearance in When Is Wipe data was 7 October 2026.
Which version of Rust does offline_test_server run?
On offline_test_server, the Rust version is network protocol 2634 and build 167058 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is offline_test_server located?
There is no region published for offline_test_server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 169.0.215.43:28015.
Lists and tags
Which When Is Wipe lists include offline_test_server? And filters?
The When Is Wipe lists offline_test_server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on offline_test_server mean?
The game's server browser reads the tags offline_test_server publishes: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): This server runs build 167058; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does offline_test_server enforce? And settings?
offline_test_server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does offline_test_server run?
A procedural map, made by the game, is used by offline_test_server.
How to join
How do I join offline_test_server?
Press F1 in Rust and enter client.connect 169.0.215.43:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Capacity is 1 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058- Build This server runs build 167058.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.