iTactless Private
169.155.120.129:9140 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 20d 15h. The force wipe · high confidence
Coming wipes
- 20d 15hThu 5 Nov, 19:00 UTCFW
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:06 UTC 1h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is iTactless Private?
The current population of iTactless Private is 3 out of 10 slots. A seven-day average of 1 players, with a peak of 1. The busiest time in the last 48 hours was 02:00 UTC, when the average was 2 players.
How does iTactless Private rank against other Rust servers?
By player hours over the last seven days, iTactless Private ranks #13,630 worldwide and sits in the top 62% of all ranked servers.
Wipe times
What is the wipe schedule on iTactless Private?
The only wipe iTactless Private runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. The map has been running for 1 hours. Its tags show a monthly wipe schedule.
Server details
Is iTactless Private online, and how reliable is it?
Right now iTactless Private is up and online. Based on reported uptime, the last restart was roughly 10 minutes ago. When Is Wipe has tracked it since 16 October 2026.
Performance of iTactless Private: does it run smoothly?
In the last 48 hours, average server fps was 205, and it never dropped below 205. The highest entity count was 42,313, including buildings, deployables and everything else. The peak memory usage was 1,138 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does iTactless Private run?
On iTactless Private, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is iTactless Private located?
There is no region published for iTactless Private. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 169.155.120.129:9140.
Tags, lists
Which When Is Wipe lists include iTactless Private? And filters?
Community Rust servers and Vanilla Rust servers are the When Is Wipe lists that iTactless Private fits. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on iTactless Private mean?
These are the tags iTactless Private publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does iTactless Private enforce? And settings?
The name of iTactless Private does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does iTactless Private run?
iTactless Private runs a procedural map of size 2,000 with seed 1000, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join iTactless Private?
Press F1 in Rust and enter client.connect 169.155.120.129:9140 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.