RUST UNTIMATE.RATE
171.5.242.20:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RUST UNTIMATE.RATE?
Currently RUST UNTIMATE.RATE is offline, having last been seen 12 days 12 hours ago.
How does RUST UNTIMATE.RATE rank against other Rust servers?
For player hours in the last seven days, RUST UNTIMATE.RATE holds rank #15,321 and is in the top 65% of all ranked servers.
Wipe times
What is the wipe schedule on RUST UNTIMATE.RATE?
The rhythm of RUST UNTIMATE.RATE cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 12 hours ago the current world was made.
Server
Is RUST UNTIMATE.RATE online, and how reliable is it?
The server RUST UNTIMATE.RATE is offline as of the latest check; last seen 12 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 1 October 2026.
Which version of Rust does RUST UNTIMATE.RATE run?
On RUST UNTIMATE.RATE, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RUST UNTIMATE.RATE located?
There is no region published for RUST UNTIMATE.RATE. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 171.5.242.20:28015 is its address.
Tags, lists
Which When Is Wipe lists include RUST UNTIMATE.RATE? And filters?
The When Is Wipe lists RUST UNTIMATE.RATE fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RUST UNTIMATE.RATE mean?
gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server are the tags RUST UNTIMATE.RATE publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does RUST UNTIMATE.RATE enforce? And settings?
RUST UNTIMATE.RATE's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does RUST UNTIMATE.RATE run?
The map on RUST UNTIMATE.RATE is procedural, created by the game.
Join
How do I join RUST UNTIMATE.RATE?
Press F1 in Rust and enter client.connect 171.5.242.20:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players The server holds 100 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.