OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION
172.240.53.131:2707 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2 days between real wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 22:04 UTC 23d ago | 2 | – | running | 1 |
| Sat 19 Sep, 20:55 UTC 25d ago | 4 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
Right now OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is offline; the last sighting was 3 days ago. Averaged over the past week: 0 players.
How does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION rank against other Rust servers?
Over the last seven days, OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is #15,848 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
The busiest points of its recent wipes drew 3 players on average. 0 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
Its rhythm is not yet clear from the wipes of OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 23 days 15 hours is how long the present world has lasted.
Server details
Is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION online, and how reliable is it?
The server OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is offline as of the latest check; last seen 3 days ago. In the last 7 full days, it was up for 110 of 168 hours, or 65% of the time. Its first appearance in When Is Wipe data was 19 September 2026.
Which version of Rust does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION run?
On OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION, the Rust version is network protocol 2633 and build 164530 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION located?
There is no region published for OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.240.53.131:2707.
Tags, lists
Which When Is Wipe lists include OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION? And filters?
The When Is Wipe lists OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION fits are: 2x gather Rust servers and Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION mean?
These are the tags OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION enforce? And settings?
By its name, OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION uses 2x gathering. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION run?
OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION runs a procedural map of size 5,000 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.
Join
How do I join OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?
Open Rust, press F1, and type client.connect 172.240.53.131:2707 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp150- Max players Slot count: 150.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164530- Build Build 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.