Devlin's Rust Server
172.59.70.208:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Devlin's Rust Server?
Right now Devlin's Rust Server is offline; the last sighting was 30 days 14 hours ago.
How does Devlin's Rust Server rank against other Rust servers?
Over the last seven days, Devlin's Rust Server is #15,149 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on Devlin's Rust Server?
The rhythm of Devlin's Rust Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 60 days 9 hours is how long the present world has lasted.
Server details
Is Devlin's Rust Server online, and how reliable is it?
Live status for Devlin's Rust Server: offline, last seen 30 days 14 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 13 September 2026.
Which version of Rust does Devlin's Rust Server run?
On Devlin's Rust Server, the Rust version is network protocol 2632 and build 161125 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Devlin's Rust Server located?
For Devlin's Rust Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 172.59.70.208:28015.
Lists and tags
Which When Is Wipe lists include Devlin's Rust Server? And filters?
The When Is Wipe lists Devlin's Rust Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Devlin's Rust Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2632 (Protocol): Your game version has to be on protocol 2632 to connect; cs161125 (Build): This server runs build 161125; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code are the tags Devlin's Rust Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Devlin's Rust Server enforce? And settings?
The name of Devlin's Rust Server does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does Devlin's Rust Server run?
A procedural map, made by the game, is used by Devlin's Rust Server.
Join
How do I join Devlin's Rust Server?
Open Rust, press F1, and type client.connect 172.59.70.208:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2632- Protocol Your game version has to be on protocol 2632 to connect.
cs161125- Build This server runs build 161125.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.