The Rust Experiment
173.170.243.109:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:49 UTC 12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is The Rust Experiment?
1 of 50 slots on The Rust Experiment are filled right now. The past seven days show 1 players on average and 3 at peak. In the last 48 hours, 09:00 UTC drew the highest average: 3 players.
How does The Rust Experiment rank against other Rust servers?
For player hours in the last seven days, The Rust Experiment holds rank #4,062 and is in the top 18% of all ranked servers.
Wipe schedule
What does wipe day look like on The Rust Experiment?
Its recent wipes drew an average busiest crowd of 2 players. The crowd reaches its peak 26 hours after the latest wipe.
What is the wipe schedule on The Rust Experiment?
The rhythm of The Rust Experiment cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 12 days 14 hours.
Server details
Is The Rust Experiment online, and how reliable is it?
Right now The Rust Experiment is up and online. The uptime it reports indicates a restart about 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of The Rust Experiment: does it run smoothly?
In the last 48 hours, average server fps was 30, and it never dropped below 28. Buildings, deployables and other world objects pushed the entity count as high as 65,340. The peak memory usage was 2,084 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does The Rust Experiment run?
On The Rust Experiment, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is The Rust Experiment located?
For The Rust Experiment, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 173.170.243.109:28015 is its address.
Tags, lists
Which When Is Wipe lists include The Rust Experiment? And filters?
The When Is Wipe lists The Rust Experiment fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on The Rust Experiment mean?
These are the tags The Rust Experiment publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does The Rust Experiment enforce? And settings?
The Rust Experiment's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does The Rust Experiment run?
The Rust Experiment runs a procedural map of size 3,500 with seed 609568408, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join The Rust Experiment?
Press F1 in Rust and enter client.connect 173.170.243.109:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.