A Rust Test Server
173.240.151.93:9185 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 6h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Rust Test Server?
The current population of A Rust Test Server is 0 out of 40 slots. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 10:00 UTC with an average of 0 players.
How does A Rust Test Server rank against other Rust servers?
Over the last seven days, A Rust Test Server is #15,219 for player hours, placing it in the top 69% of ranked servers globally.
Wipe schedule
What is the wipe schedule on A Rust Test Server?
The next wipe for A Rust Test Server is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. The map has been running for 3 hours. The tags list a monthly wipe schedule.
Server
Is A Rust Test Server online, and how reliable is it?
Right now A Rust Test Server is up and online. The uptime it reports indicates a restart about 59 minutes ago. When Is Wipe has tracked it since 15 October 2026.
Performance of A Rust Test Server: does it run smoothly?
Over the past 48 hours, it averaged 220 server fps, with a minimum of 220. The highest entity count was 55,147, including buildings, deployables and everything else. Memory use reached 1,838 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does A Rust Test Server run?
The Rust version for A Rust Test Server is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is A Rust Test Server located?
No region is published by A Rust Test Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 173.240.151.93:9185.
Tags, lists
Which When Is Wipe lists include A Rust Test Server? And filters?
Best modded Rust servers are the When Is Wipe lists that A Rust Test Server fits. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on A Rust Test Server mean?
These are the tags A Rust Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^m (Monthly): It wipes monthly, together with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does A Rust Test Server enforce? And settings?
No gather rate appears in A Rust Test Server's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
Which map does A Rust Test Server run?
The map on A Rust Test Server is procedural, size 4,096, seed 1, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is SOLO/DUO/TRIO.
Join
How do I join A Rust Test Server?
Press F1 in Rust and enter client.connect 173.240.151.93:9185 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp40- Max players Capacity is 40 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.