Kevin's Rust Server
173.28.80.240:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Kevin's Rust Server?
At present Kevin's Rust Server shows as offline; its last appearance was 16 days 21 hours ago.
How does Kevin's Rust Server rank against other Rust servers?
For player hours in the last seven days, Kevin's Rust Server holds rank #16,269 and is in the top 70% of all ranked servers.
Wipe times
What is the wipe schedule on Kevin's Rust Server?
The rhythm of Kevin's Rust Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 16 days 22 hours ago the current world was made.
Server
Is Kevin's Rust Server online, and how reliable is it?
Live status for Kevin's Rust Server: offline, last seen 16 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 26 September 2026.
Which version of Rust does Kevin's Rust Server run?
The Rust version for Kevin's Rust Server is network protocol 2633 and build 165217, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Kevin's Rust Server located?
For Kevin's Rust Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 173.28.80.240:28015 is its address.
Lists and tags
Which When Is Wipe lists include Kevin's Rust Server? And filters?
These When Is Wipe lists include Kevin's Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Kevin's Rust Server mean?
The game's server browser reads the tags Kevin's Rust Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Kevin's Rust Server enforce? And settings?
Kevin's Rust Server's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does Kevin's Rust Server run?
The map on Kevin's Rust Server is procedural, created by the game.
How to join
How do I join Kevin's Rust Server?
Open Rust, press F1, and type client.connect 173.28.80.240:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players Slot count: 2.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.