Rustafied Map Test
175.210.82.156:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rustafied Map Test?
Currently Rustafied Map Test is offline, having last been seen 20 days 7 hours ago.
How does Rustafied Map Test rank against other Rust servers?
For player hours in the last seven days, Rustafied Map Test holds rank #15,478 and is in the top 70% of all ranked servers.
Wipe times
What is the wipe schedule on Rustafied Map Test?
The rhythm of Rustafied Map Test cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 20 days 7 hours is how long the present world has lasted.
Server
Is Rustafied Map Test online, and how reliable is it?
Live status for Rustafied Map Test: offline, last seen 20 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 23 September 2026.
Which version of Rust does Rustafied Map Test run?
The Rust version for Rustafied Map Test is network protocol 2633 and build 165217, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Rustafied Map Test located?
For Rustafied Map Test, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 175.210.82.156:28015.
Tags, lists
Which When Is Wipe lists include Rustafied Map Test? And filters?
Community Rust servers are the When Is Wipe lists that Rustafied Map Test fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rustafied Map Test mean?
These are the tags Rustafied Map Test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Rustafied Map Test enforce? And settings?
Rustafied Map Test's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does Rustafied Map Test run?
A procedural map, made by the game, is used by Rustafied Map Test.
Join
How do I join Rustafied Map Test?
Press F1 in Rust and enter client.connect 175.210.82.156:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build Build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.