Local Staging Test
175.38.78.203:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local Staging Test?
Right now Local Staging Test is offline; the last sighting was 11 days 8 hours ago.
How does Local Staging Test rank against other Rust servers?
Over the last seven days, Local Staging Test is #13,806 for player hours, placing it in the top 60% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Local Staging Test?
The rhythm of Local Staging Test cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 12 days 7 hours.
Server
Is Local Staging Test online, and how reliable is it?
The server Local Staging Test is offline as of the latest check; last seen 11 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 1 October 2026.
Which version of Rust does Local Staging Test run?
On Local Staging Test, the Rust version is network protocol 2634 and build 166465 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is Local Staging Test located?
There is no region published for Local Staging Test. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 175.38.78.203:28015 is its address.
Lists and tags
Which When Is Wipe lists include Local Staging Test? And filters?
Community Rust servers are the When Is Wipe lists that Local Staging Test fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local Staging Test mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166465 (Build): This server runs build 166465; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server are the tags Local Staging Test publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Local Staging Test enforce? And settings?
Local Staging Test's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does Local Staging Test run?
A procedural map, made by the game, is used by Local Staging Test.
How to join
How do I join Local Staging Test?
Press F1 in Rust and enter client.connect 175.38.78.203:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166465- Build This server runs build 166465.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.