ServerName
176.107.212.91:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ServerName?
Currently ServerName is offline, having last been seen 26 hours ago. A seven-day average of 0 players, with a peak of 1. The busiest time in the last 48 hours was 09:00 UTC, when the average was 0 players.
How does ServerName rank against other Rust servers?
For player hours in the last seven days, ServerName holds rank #15,520 and is in the top 70% of all ranked servers.
Wipe schedule
What is the wipe schedule on ServerName?
Its rhythm is not yet clear from the wipes of ServerName on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 26 hours ago the current world was made.
Server details
Is ServerName online, and how reliable is it?
Live status for ServerName: offline, last seen 26 hours ago. Its first appearance in When Is Wipe data was 14 October 2026.
Which version of Rust does ServerName run?
On ServerName, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ServerName located?
There is no region published for ServerName. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 176.107.212.91:28015 is its address.
Tags, lists
Which When Is Wipe lists include ServerName? And filters?
Community Rust servers are the When Is Wipe lists that ServerName fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does ServerName enforce? And settings?
ServerName's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does ServerName run?
A procedural map, made by the game, is used by ServerName.
Join
How do I join ServerName?
Press F1 in Rust and enter client.connect 176.107.212.91:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Capacity is 5 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.