Local Linux Server
176.147.173.50:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Linux Server?
Right now Local Linux Server is offline; the last sighting was 29 days 14 hours ago.
How does Local Linux Server rank against other Rust servers?
For player hours in the last seven days, Local Linux Server holds rank #15,025 and is in the top – of all ranked servers.
Wipe times
What is the wipe schedule on Local Linux Server?
The rhythm of Local Linux Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 47 days 2 hours ago the current world was made.
Server details
Is Local Linux Server online, and how reliable is it?
The server Local Linux Server is offline as of the latest check; last seen 29 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does Local Linux Server run?
The Rust version for Local Linux Server is network protocol 2632 and build 161125, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Local Linux Server located?
No region is published by Local Linux Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 176.147.173.50:28015.
Lists and tags
Which When Is Wipe lists include Local Linux Server? And filters?
The When Is Wipe lists Local Linux Server fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Linux Server mean?
gmvanilla (Game mode): This is a vanilla survival server; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2632 (Protocol): Protocol 2632: to join, your game must match this version; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code are the tags Local Linux Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Local Linux Server enforce? And settings?
No gather rate appears in Local Linux Server's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, off.
Which map does Local Linux Server run?
The map on Local Linux Server is procedural, created by the game.
Join
How do I join Local Linux Server?
Open Rust, press F1, and type client.connect 176.147.173.50:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2632,gmvanilla,cs161125,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2632- Protocol Protocol 2632: to join, your game must match this version.
cs161125- Build The game build is 161125.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.