nameserver
176.15.186.199:28015 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is nameserver?
Right now nameserver is offline; the last sighting was 23 hours ago. The past seven days show 1 players on average and 1 at peak. Over the past 48 hours, the peak period was 16:00 UTC with an average of 1 players.
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver ranks #12,109 worldwide and sits in the top 54% of all ranked servers.
Wipe times
What is the wipe schedule on nameserver?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 19 hours ago the current world was made.
Server details
Is nameserver online, and how reliable is it?
Right now nameserver is offline, with the most recent sighting 23 hours ago. When Is Wipe has tracked it since 13 October 2026.
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 167398 on Windows is what nameserver runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is nameserver located?
For nameserver, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 176.15.186.199:28015 is its address.
Tags, lists
Which When Is Wipe lists include nameserver? And filters?
These When Is Wipe lists include nameserver: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Standard survival is the game mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does nameserver enforce? And settings?
The name of nameserver does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does nameserver run?
A procedural map, made by the game, is used by nameserver.
Join
How do I join nameserver?
Open Rust, press F1, and type client.connect 176.15.186.199:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp15- Max players Slot count: 15.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.