PriveFun
176.174.178.37:2302 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is PriveFun?
Right now PriveFun is offline; the last sighting was 2 days 7 hours ago. The past seven days show 0 players on average and 1 at peak.
How does PriveFun rank against other Rust servers?
By player hours over the last seven days, PriveFun ranks #13,678 worldwide and sits in the top 61% of all ranked servers.
Wipe times
What is the wipe schedule on PriveFun?
Too few wipes are on record for PriveFun to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 11 hours is how long the present world has lasted.
Server details
Is PriveFun online, and how reliable is it?
The server PriveFun is offline as of the latest check; last seen 2 days 7 hours ago. In the last 7 full days, it was up for 3 of 168 hours, or 2% of the time. When Is Wipe has tracked it since 3 October 2026.
Which version of Rust does PriveFun run?
Rust network protocol 2634 and build 167398 on Windows is what PriveFun runs. Steam updates your game, so the protocol matches when you join.
Where is PriveFun located?
There is no region published for PriveFun. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 176.174.178.37:2302.
Lists and tags
Which When Is Wipe lists include PriveFun? And filters?
Community Rust servers are the When Is Wipe lists that PriveFun fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PriveFun mean?
The game's server browser reads the tags PriveFun publishes: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does PriveFun enforce? And settings?
No gather rate appears in PriveFun's name. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does PriveFun run?
PriveFun runs a procedural map of size 2,500 with seed 1816670917, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join PriveFun?
Open Rust, press F1, and type client.connect 176.174.178.37:2302 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players Capacity is 2 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.