nameserver
176.59.147.113:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is nameserver?
At present nameserver shows as offline; its last appearance was 2 days 8 hours ago. The past week gives an average of 0 players.
How does nameserver rank against other Rust servers?
By player hours over the last seven days, nameserver ranks #15,977 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on nameserver?
Its rhythm is not yet clear from the wipes of nameserver on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 8 hours is how long the present world has lasted.
Server details
Is nameserver online, and how reliable is it?
The server nameserver is offline as of the latest check; last seen 2 days 8 hours ago. In the last 1 full day, it was up for 0 of 24 hours, or 0% of the time. The earliest record When Is Wipe has is 11 October 2026.
Which version of Rust does nameserver run?
On nameserver, the Rust version is network protocol 2634 and build 167398 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is nameserver located?
For nameserver, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 176.59.147.113:28015 is its address.
Lists and tags
Which When Is Wipe lists include nameserver? And filters?
These When Is Wipe lists include nameserver: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on nameserver mean?
gmrust (Game mode): Standard survival is the game mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags nameserver publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does nameserver enforce? And settings?
nameserver's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does nameserver run?
A procedural map, made by the game, is used by nameserver.
Join
How do I join nameserver?
Press F1 in Rust and enter client.connect 176.59.147.113:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp15- Max players Slot count: 15.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build This server runs build 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.