Rust Oxide Dev - Local
176.60.55.43:28115 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust Oxide Dev - Local?
Right now Rust Oxide Dev - Local is offline; the last sighting was 29 days 12 hours ago.
How does Rust Oxide Dev - Local rank against other Rust servers?
Over the last seven days, Rust Oxide Dev - Local is #12,918 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on Rust Oxide Dev - Local?
Its rhythm is not yet clear from the wipes of Rust Oxide Dev - Local on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 33 days 3 hours.
Server details
Is Rust Oxide Dev - Local online, and how reliable is it?
The server Rust Oxide Dev - Local is offline as of the latest check; last seen 29 days 12 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does Rust Oxide Dev - Local run?
The Rust version for Rust Oxide Dev - Local is network protocol 2633 and build 163493, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Rust Oxide Dev - Local located?
There is no region published for Rust Oxide Dev - Local. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 176.60.55.43:28115 is its address.
Lists and tags
Which When Is Wipe lists include Rust Oxide Dev - Local? And filters?
These When Is Wipe lists include Rust Oxide Dev - Local: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Oxide Dev - Local mean?
These are the tags Rust Oxide Dev - Local publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163493 (Build): Build 163493; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Rust Oxide Dev - Local enforce? And settings?
The name of Rust Oxide Dev - Local does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
Which map does Rust Oxide Dev - Local run?
The map on Rust Oxide Dev - Local is procedural, created by the game.
Join
How do I join Rust Oxide Dev - Local?
Press F1 in Rust and enter client.connect 176.60.55.43:28115 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players Capacity is 2 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163493- Build Build 163493.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.