PrivateServer
178.105.229.113:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is PrivateServer?
The current population of PrivateServer is 0 out of 10 slots. A seven-day average of 0 players, with a peak of 1. Over the past 48 hours, the peak period was 17:00 UTC with an average of 1 players.
How does PrivateServer rank against other Rust servers?
By player hours over the last seven days, PrivateServer ranks #7,802 worldwide and sits in the top 35% of all ranked servers.
Wipe schedule
What is the wipe schedule on PrivateServer?
Too few wipes are on record for PrivateServer to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 5 days 2 hours is how long the present world has lasted.
Server
Is PrivateServer online, and how reliable is it?
Right now PrivateServer is up and online. In the last 4 full days, it was up for 96 of 96 hours, or 100% of the time. The earliest record When Is Wipe has is 9 October 2026.
Which version of Rust does PrivateServer run?
The Rust version for PrivateServer is network protocol 2634 and build 167398, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is PrivateServer located?
No region is published by PrivateServer. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 178.105.229.113:28015.
Lists and tags
Which When Is Wipe lists include PrivateServer? And filters?
These When Is Wipe lists include PrivateServer: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on PrivateServer mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags PrivateServer publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does PrivateServer enforce? And settings?
The name of PrivateServer does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does PrivateServer run?
PrivateServer uses a procedural map from the game's generator.
How to join
How do I join PrivateServer?
Press F1 in Rust and enter client.connect 178.105.229.113:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.