TESTE
SA 178.132.198.136:31001 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, top 77% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 22:31 UTC, in 6d 14h. Its weekly schedule tag · low confidence
- usual gap
- 2.4 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 2
Coming wipes
- 6d 14hTue 20 Oct, 22:31 UTC
- 13d 14hTue 27 Oct, 22:31 UTC
- 20d 14hTue 3 Nov, 22:31 UTC
- 22d 10hThu 5 Nov, 19:00 UTCFW
- 27d 14hTue 10 Nov, 22:31 UTC
- 34d 14hTue 17 Nov, 22:31 UTC
- 41d 14hTue 24 Nov, 22:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:31 UTC 9h ago | – | – | running | 0 |
| Thu 8 Oct, 06:02 UTC 6d ago | 1 | halved by day 2 | 5.7 days | 0 |
| Tue 6 Oct, 21:39 UTC 7d ago | 1 | – | 1.3 days | 1 |
| Tue 6 Oct, 00:14 UTC 8d ago | 4 | – | 0.9 days | 1 |
| Sun 4 Oct, 16:27 UTC 9d ago | 4 | – | 1.3 days | 0 |
| Thu 1 Oct, 18:55 UTCFW 12d ago | 7 | held half | 2.9 days | 1 |
| Tue 29 Sep, 21:14 UTC 14d ago | 6 | – | 1.9 days | 0 |
| Fri 25 Sep, 21:17 UTC 18d ago | 5 | held half | 4 days | 0 |
| Tue 22 Sep, 21:18 UTC 21d ago | 5 | held half | 3 days | 2 |
| Thu 17 Sep, 23:12 UTC 26d ago | 6 | halved by day 2 | 4.9 days | 1 |
| Tue 15 Sep, 21:19 UTC 28d ago | 9 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TESTE?
The current population of TESTE is 0 out of 100 slots. A seven-day average of 0 players, with a peak of 2. Over the past 48 hours, the peak period was 00:00 UTC with an average of 2 players.
How does TESTE rank against other Rust servers?
Over the last seven days, TESTE is #8,389 for player hours globally and #174 in South America, placing it in the top 38% of ranked servers.
Wipe schedule
What does wipe day look like on TESTE?
At their busiest, its recent wipes drew 2 players on average. 11 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 50% of its recent wipes. If it did not hold, that half mark was passed by day 2.
What is the wipe schedule on TESTE?
The schedule of TESTE cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. Tuesday 20 October at 22:31 UTC is when its next wipe is due. 9 hours ago the current world was made. Its tags list a weekly wipe schedule.
Server
Is TESTE online, and how reliable is it?
Right now TESTE is up and online. The uptime it reports indicates a restart about 7 hours ago. In the last 7 full days, it was up for 128 of 168 hours, or 76% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of TESTE: does it run smoothly?
In the last 48 hours, average server fps was 207, and it never dropped below 161. At its peak it held 7,546 entities, which covers buildings, deployables and all other objects in the world. It went as high as 1,299 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does TESTE run?
The Rust version for TESTE is network protocol 2634 and build 167231, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is TESTE located?
In South America, TESTE lists itself with its SA tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 178.132.198.136:31001 is its address.
Lists and tags
Which When Is Wipe lists include TESTE? And filters?
The When Is Wipe lists TESTE fits are: Best modded Rust servers. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
What do the server tags on TESTE mean?
The game's server browser reads the tags TESTE publishes: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes each week; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; SA (South America): In the server browser it sits under South America. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does TESTE enforce? And settings?
No gather rate appears in TESTE's name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. VAC is on.
Which map does TESTE run?
A procedural map, size 1,000 with seed 908132, is used by TESTE; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join TESTE?
Open Rust, press F1, and type client.connect 178.132.198.136:31001 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167231- Build This server runs build 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^w- Weekly The server wipes each week.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Region
SA- South America In the server browser it sits under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.