nameserver
178.177.239.101:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:22 UTC 11d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is nameserver?
At present nameserver shows as offline; its last appearance was 7 days 22 hours ago.
How does nameserver rank against other Rust servers?
Over the last seven days, nameserver is #13,149 for player hours, placing it in the top 58% of ranked servers globally.
Wipe times
What is the wipe schedule on nameserver?
Too few wipes are on record for nameserver to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 11 days 12 hours.
Server details
Is nameserver online, and how reliable is it?
Right now nameserver is offline, with the most recent sighting 7 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 30 September 2026.
Which version of Rust does nameserver run?
On nameserver, the Rust version is network protocol 2634 and build 166494 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is nameserver located?
No region is published by nameserver. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.177.239.101:28015.
Tags, lists
Which When Is Wipe lists include nameserver? And filters?
The When Is Wipe lists nameserver fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on nameserver mean?
gmrust (Game mode): Standard survival is the game mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server are the tags nameserver publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does nameserver enforce? And settings?
nameserver's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. A community server, it appears in the Community section. VAC is on.
Which map does nameserver run?
A procedural map, made by the game, is used by nameserver.
Join
How do I join nameserver?
Open Rust, press F1, and type client.connect 178.177.239.101:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp15- Max players Slot count: 15.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166494- Build The game build is 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.