DevServer
178.205.127.60:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is DevServer?
Right now DevServer is offline; the last sighting was 31 hours ago. A seven-day average of 1 players, with a peak of 1. Over the past 48 hours, the peak period was 16:00 UTC with an average of 1 players.
How does DevServer rank against other Rust servers?
Over the last seven days, DevServer is #12,165 for player hours, placing it in the top 54% of ranked servers globally.
Wipe times
What is the wipe schedule on DevServer?
Too few wipes are on record for DevServer to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 32 hours.
Server
Is DevServer online, and how reliable is it?
Live status for DevServer: offline, last seen 31 hours ago. In the last 1 full day, it was up for 0 of 24 hours, or 0% of the time. The earliest record When Is Wipe has is 12 October 2026.
Which version of Rust does DevServer run?
Rust network protocol 2634 and build 167584 on Windows is what DevServer runs. Steam updates your game, so the protocol matches when you join.
Where is DevServer located?
No region is published by DevServer. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.205.127.60:28015.
Tags, lists
Which When Is Wipe lists include DevServer? And filters?
These When Is Wipe lists include DevServer: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on DevServer mean?
The game's server browser reads the tags DevServer publishes: gmvanilla (Game mode): This is a vanilla survival server; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): This server runs build 167584; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does DevServer enforce? And settings?
No gather rate appears in DevServer's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.
How to join
How do I join DevServer?
Open Rust, press F1, and type client.connect 178.205.127.60:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp1- Max players Capacity is 1 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build This server runs build 167584.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.