LocalTestNoEAC
178.27.140.49:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is LocalTestNoEAC?
Right now LocalTestNoEAC is offline; the last sighting was 29 days 21 hours ago.
How does LocalTestNoEAC rank against other Rust servers?
Over the last seven days, LocalTestNoEAC is #13,004 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What is the wipe schedule on LocalTestNoEAC?
The rhythm of LocalTestNoEAC cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 29 days 21 hours.
Server details
Is LocalTestNoEAC online, and how reliable is it?
Right now LocalTestNoEAC is offline, with the most recent sighting 29 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does LocalTestNoEAC run?
On LocalTestNoEAC, the Rust version is network protocol 2633 and build 163794 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is LocalTestNoEAC located?
For LocalTestNoEAC, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 178.27.140.49:28015.
Lists and tags
Which When Is Wipe lists include LocalTestNoEAC? And filters?
The When Is Wipe lists LocalTestNoEAC fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LocalTestNoEAC mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags LocalTestNoEAC publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does LocalTestNoEAC enforce? And settings?
No gather rate appears in LocalTestNoEAC's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, off.
Which map does LocalTestNoEAC run?
LocalTestNoEAC uses a procedural map from the game's generator.
How to join
How do I join LocalTestNoEAC?
Press F1 in Rust and enter client.connect 178.27.140.49:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163794- Build This server runs build 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.