Skip to the content
When Is Wipe

82,411 players on 11,693 servers

Offline #14,211

Local Debug (no EAC)

178.90.175.122:28015 checked 18d ago

Players

Now1/8
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
548/600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average
420/450
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average
192/225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average
382/400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
47/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average
341/425

Quick answers

from the figures on this page

Player counts

How busy is Local Debug (no EAC)?

Right now Local Debug (no EAC) is offline; the last sighting was 18 days 6 hours ago.

How does Local Debug (no EAC) rank against other Rust servers?

By player hours over the last seven days, Local Debug (no EAC) ranks #14,211 worldwide and sits in the top 61% of all ranked servers.

Wipe schedule

What is the wipe schedule on Local Debug (no EAC)?

Its rhythm is not yet clear from the wipes of Local Debug (no EAC) on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 38 days 10 hours.

Server

Is Local Debug (no EAC) online, and how reliable is it?

Live status for Local Debug (no EAC): offline, last seen 18 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 26 September 2026.

Which version of Rust does Local Debug (no EAC) run?

On Local Debug (no EAC), the Rust version is network protocol 2633 and build 163207 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Local Debug (no EAC) located?

For Local Debug (no EAC), no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 178.90.175.122:28015 is its address.

Tags, lists

Which When Is Wipe lists include Local Debug (no EAC)? And filters?

These When Is Wipe lists include Local Debug (no EAC): Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Debug (no EAC) mean?

These are the tags Local Debug (no EAC) publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp8 (Max players): Capacity is 8 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163207 (Build): Build 163207; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does Local Debug (no EAC) enforce? And settings?

Local Debug (no EAC)'s name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is off.

Which map does Local Debug (no EAC) run?

Local Debug (no EAC) uses a procedural map from the game's generator.

Join

How do I join Local Debug (no EAC)?

Press F1 in Rust and enter client.connect 178.90.175.122:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp8
Max players Capacity is 8 slots.
ts8
Group limit The team limit is 8, the game's default.
v2633
Protocol Your game version has to be on protocol 2633 to connect.
cs163207
Build Build 163207.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.