[ECL] LATAM SOLO/DUO/TRIO 2x
SA 179.9.141.199:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 77% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 21:49 UTC, in 3d 18h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [ECL] LATAM SOLO/DUO/TRIO 2x?
At present [ECL] LATAM SOLO/DUO/TRIO 2x shows as offline; its last appearance was 26 days 17 hours ago.
How does [ECL] LATAM SOLO/DUO/TRIO 2x rank against other Rust servers?
For player hours in the last seven days, [ECL] LATAM SOLO/DUO/TRIO 2x holds rank #15,503 worldwide, #215 in South America, and is in the top 67% of all ranked servers.
Wipe times
What is the wipe schedule on [ECL] LATAM SOLO/DUO/TRIO 2x?
From weekly: 7 days after its last wipe, an estimate is made of the next wipe for [ECL] LATAM SOLO/DUO/TRIO 2x. Saturday 17 October at 21:49 UTC is when its next wipe is due. The map has been running for 31 days 5 hours. Its tags list a weekly wipe schedule.
Server
Is [ECL] LATAM SOLO/DUO/TRIO 2x online, and how reliable is it?
Right now [ECL] LATAM SOLO/DUO/TRIO 2x is offline, with the most recent sighting 26 days 17 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 16 September 2026.
Which version of Rust does [ECL] LATAM SOLO/DUO/TRIO 2x run?
On [ECL] LATAM SOLO/DUO/TRIO 2x, the Rust version is network protocol 2633 and build 163407 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is [ECL] LATAM SOLO/DUO/TRIO 2x located?
In South America, [ECL] LATAM SOLO/DUO/TRIO 2x lists itself with its SA tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 179.9.141.199:28015 is its address.
Lists and tags
Which When Is Wipe lists include [ECL] LATAM SOLO/DUO/TRIO 2x? And filters?
These When Is Wipe lists include [ECL] LATAM SOLO/DUO/TRIO 2x: 2x gather Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on [ECL] LATAM SOLO/DUO/TRIO 2x mean?
The game's server browser reads the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163407 (Build): Build 163407; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^w (Weekly): Weekly wipes; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; SA (South America): In the server browser it sits under South America. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does [ECL] LATAM SOLO/DUO/TRIO 2x enforce? And settings?
Gather rate on [ECL] LATAM SOLO/DUO/TRIO 2x is 2x, as its name states. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server name includes vanilla: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
Which map does [ECL] LATAM SOLO/DUO/TRIO 2x run?
[ECL] LATAM SOLO/DUO/TRIO 2x runs a procedural map of size 3,500 with seed 58089316, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join [ECL] LATAM SOLO/DUO/TRIO 2x?
Open Rust, press F1, and type client.connect 179.9.141.199:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp100- Max players The server holds 100 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163407- Build Build 163407.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly Weekly wipes.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Region
SA- South America In the server browser it sits under South America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.