My Untitled Rust Server
18.189.13.219:43109 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is My Untitled Rust Server?
Right now My Untitled Rust Server is offline; the last sighting was 28 days 4 hours ago.
How does My Untitled Rust Server rank against other Rust servers?
Over the last seven days, My Untitled Rust Server is #15,507 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What is the wipe schedule on My Untitled Rust Server?
Too few wipes are on record for My Untitled Rust Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 28 days 4 hours.
Server
Is My Untitled Rust Server online, and how reliable is it?
Live status for My Untitled Rust Server: offline, last seen 28 days 4 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 16 September 2026.
Which version of Rust does My Untitled Rust Server run?
Rust network protocol 2633 and build 163794 on Linux is what My Untitled Rust Server runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is My Untitled Rust Server located?
No region is published by My Untitled Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 18.189.13.219:43109.
Tags, lists
Which When Is Wipe lists include My Untitled Rust Server? And filters?
Community Rust servers are the When Is Wipe lists that My Untitled Rust Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Untitled Rust Server mean?
The game's server browser reads the tags My Untitled Rust Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does My Untitled Rust Server enforce? And settings?
My Untitled Rust Server's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does My Untitled Rust Server run?
The map on My Untitled Rust Server is procedural, created by the game.
How to join
How do I join My Untitled Rust Server?
Press F1 in Rust and enter client.connect 18.189.13.219:43109 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp500- Max players The server holds 500 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build The game build is 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.