My Untitled Rust Server
18.226.170.207:38352 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is My Untitled Rust Server?
At present My Untitled Rust Server shows as offline; its last appearance was 15 days 5 hours ago.
How does My Untitled Rust Server rank against other Rust servers?
Over the last seven days, My Untitled Rust Server is #16,880 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on My Untitled Rust Server?
Too few wipes are on record for My Untitled Rust Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 15 days 5 hours ago the current world was made.
Server
Is My Untitled Rust Server online, and how reliable is it?
Live status for My Untitled Rust Server: offline, last seen 15 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 29 September 2026.
Which version of Rust does My Untitled Rust Server run?
The Rust version for My Untitled Rust Server is network protocol 2634 and build 166207, on Linux. Steam updates your game, so the protocol matches when you join.
Where is My Untitled Rust Server located?
For My Untitled Rust Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 18.226.170.207:38352.
Lists and tags
Which When Is Wipe lists include My Untitled Rust Server? And filters?
The When Is Wipe lists My Untitled Rust Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Untitled Rust Server mean?
The game's server browser reads the tags My Untitled Rust Server publishes: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166207 (Build): Build 166207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does My Untitled Rust Server enforce? And settings?
No gather rate appears in My Untitled Rust Server's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.
Which map does My Untitled Rust Server run?
My Untitled Rust Server uses a procedural map from the game's generator.
Join
How do I join My Untitled Rust Server?
Press F1 in Rust and enter client.connect 18.226.170.207:38352 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmvanilla,cs166207,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp500- Max players Capacity is 500 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166207- Build Build 166207.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.