CTZ-Local
180.148.111.216:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is CTZ-Local?
Currently CTZ-Local is offline, having last been seen 10 days ago.
How does CTZ-Local rank against other Rust servers?
Over the last seven days, CTZ-Local is #15,967 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on CTZ-Local?
Its rhythm is not yet clear from the wipes of CTZ-Local on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 11 hours ago the current world was made.
Server details
Is CTZ-Local online, and how reliable is it?
Live status for CTZ-Local: offline, last seen 10 days ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 4 October 2026.
Which version of Rust does CTZ-Local run?
Rust network protocol 2634 and build 166652 on Windows is what CTZ-Local runs. Joining needs the same protocol version; Steam handles that update for you.
Where is CTZ-Local located?
There is no region published for CTZ-Local. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 180.148.111.216:28015.
Tags, lists
Which When Is Wipe lists include CTZ-Local? And filters?
The When Is Wipe lists CTZ-Local fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on CTZ-Local mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags CTZ-Local publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does CTZ-Local enforce? And settings?
No gather rate appears in CTZ-Local's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does CTZ-Local run?
A procedural map, size 4,000 with seed 1234, is used by CTZ-Local; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join CTZ-Local?
Open Rust, press F1, and type client.connect 180.148.111.216:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.