PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9
180.149.231.14:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
At present PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 shows as offline; its last appearance was 19 days 16 hours ago.
How does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 rank against other Rust servers?
By player hours over the last seven days, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 ranks #15,621 worldwide and sits in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
The rhythm of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 38 days 16 hours ago the current world was made.
Server details
Is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 online, and how reliable is it?
Live status for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9: offline, last seen 19 days 16 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 18 September 2026.
Which version of Rust does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 run?
On PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9, the Rust version is network protocol 2633 and build 163493 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 located?
For PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 180.149.231.14:28015.
Lists and tags
Which When Is Wipe lists include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9? And filters?
These When Is Wipe lists include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9: 2x gather Rust servers and Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 mean?
These are the tags PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Capacity is 20 slots; ts100 (Group limit): Teams are capped at 100; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163493 (Build): Build 163493; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9 enforce? And settings?
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9's name says it: 2x gather. Up to 100 players can be in a group. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
How to join
How do I join PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 5/9?
Press F1 in Rust and enter client.connect 180.149.231.14:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs163493,ts100,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp20- Max players Capacity is 20 slots.
ts100- Group limit Teams are capped at 100.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163493- Build Build 163493.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.