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When Is Wipe

52,863 players on 11,542 servers

Offline #14,314

Test Development Server

184.4.38.100:28015 checked 13d ago

Players

Now1/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average
465/500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average
279/300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
158/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average
224/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
29/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average
239/300

Quick answers

from the figures on this page

Player counts

How busy is Test Development Server?

Currently Test Development Server is offline, having last been seen 13 days 11 hours ago.

How does Test Development Server rank against other Rust servers?

For player hours in the last seven days, Test Development Server holds rank #14,314 and is in the top 60% of all ranked servers.

Wipe schedule

What is the wipe schedule on Test Development Server?

The rhythm of Test Development Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 days 11 hours is how long the present world has lasted.

Server details

Is Test Development Server online, and how reliable is it?

Live status for Test Development Server: offline, last seen 13 days 11 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 30 September 2026.

Which version of Rust does Test Development Server run?

The Rust version for Test Development Server is network protocol 2634 and build 166440, on Windows. Steam updates your game, so the protocol matches when you join.

Where is Test Development Server located?

There is no region published for Test Development Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 184.4.38.100:28015.

Tags, lists

Which When Is Wipe lists include Test Development Server? And filters?

The When Is Wipe lists Test Development Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Test Development Server mean?

These are the tags Test Development Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166440 (Build): This server runs build 166440; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does Test Development Server enforce? And settings?

The name of Test Development Server does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.

Which map does Test Development Server run?

The map on Test Development Server is procedural, created by the game.

Join

How do I join Test Development Server?

Press F1 in Rust and enter client.connect 184.4.38.100:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp10
Max players Capacity is 10 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs166440
Build This server runs build 166440.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.