Void.Place | Classic
185.149.40.74:28017 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 17:54 UTC, in 1d 22h. Every Thursday at 17:54 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 67% else halves by day 3
Coming wipes
- 1d 22hThu 15 Oct, 17:54 UTC
- 8d 22hThu 22 Oct, 17:54 UTC
- 15d 22hThu 29 Oct, 17:54 UTC
- 22d 23hThu 5 Nov, 19:00 UTCFW
- 29d 22hThu 12 Nov, 17:54 UTC
- 36d 22hThu 19 Nov, 17:54 UTC
- 43d 22hThu 26 Nov, 17:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:54 UTC 5d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:14 UTCFW 12d ago | 3 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 18:16 UTC 19d ago | 2 | held half | 7 days | 0 |
| Thu 17 Sep, 17:59 UTC 26d ago | 2 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Void.Place | Classic?
The current population of Void.Place | Classic is 0 out of 100 slots. The past seven days show 0 players on average and 2 at peak. The busiest time in the last 48 hours was 15:00 UTC, when the average was 2 players.
How does Void.Place | Classic rank against other Rust servers?
For player hours in the last seven days, Void.Place | Classic holds rank #6,977 and is in the top 31% of all ranked servers.
Wipe schedule
What does wipe day look like on Void.Place | Classic?
The busiest points of its recent wipes drew 2 players on average. 23 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 3.
What is the wipe schedule on Void.Place | Classic?
The wipe rhythm of Void.Place | Classic is every Thursday at 17:54 UTC. Thursday 15 October at 17:54 UTC is when its next wipe is due. 5 days 1 hours ago the current world was made.
Server details
Is Void.Place | Classic online, and how reliable is it?
Right now Void.Place | Classic is up and online. It reports an uptime that puts the last restart at about 4 days 23 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Void.Place | Classic: does it run smoothly?
In the last 48 hours, average server fps was 198, and it never dropped below 161. At its peak it held 48,461 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 2,492 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Void.Place | Classic run?
On Void.Place | Classic, the Rust version is network protocol 2634 and build 167231 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Void.Place | Classic located?
For Void.Place | Classic, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 185.149.40.74:28017 is its address.
Lists and tags
Which When Is Wipe lists include Void.Place | Classic? And filters?
These When Is Wipe lists include Void.Place | Classic: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Void.Place | Classic mean?
These are the tags Void.Place | Classic publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167231 (Build): The game build is 167231; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod). At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Void.Place | Classic enforce? And settings?
The name of Void.Place | Classic does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Void.Place | Classic run?
Void.Place | Classic runs a procedural map of size 3,000 with seed 1153344380, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Void.Place | Classic?
Press F1 in Rust and enter client.connect 185.149.40.74:28017 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://void.place/ is its site.
Server tags
Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o
Game
gmvanilla- Game mode Survival in vanilla form.
mp100- Max players The server holds 100 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167231- Build The game build is 167231.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.