Stoner6unts 10X Mods In Progress
185.150.190.59:54552 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Stoner6unts 10X Mods In Progress?
Right now Stoner6unts 10X Mods In Progress is offline; the last sighting was 8 hours ago. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 03:00 UTC drew the highest average: 1 players.
How does Stoner6unts 10X Mods In Progress rank against other Rust servers?
By player hours over the last seven days, Stoner6unts 10X Mods In Progress ranks #12,600 worldwide and sits in the top 57% of all ranked servers.
Wipe times
What is the wipe schedule on Stoner6unts 10X Mods In Progress?
Too few wipes are on record for Stoner6unts 10X Mods In Progress to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 34 hours ago the current world was made.
Server details
Is Stoner6unts 10X Mods In Progress online, and how reliable is it?
Live status for Stoner6unts 10X Mods In Progress: offline, last seen 8 hours ago. Based on reported uptime, the last restart was roughly 1 hours ago. Its first appearance in When Is Wipe data was 15 October 2026.
Performance of Stoner6unts 10X Mods In Progress: does it run smoothly?
Over the past 48 hours, it averaged 224 server fps, with a minimum of 220. The highest entity count was 150,111, including buildings, deployables and everything else. The peak memory usage was 3,039 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Stoner6unts 10X Mods In Progress run?
Rust network protocol 2634 and build 167781 on Linux is what Stoner6unts 10X Mods In Progress runs. Steam updates your game, so the protocol matches when you join.
Where is Stoner6unts 10X Mods In Progress located?
No region is published by Stoner6unts 10X Mods In Progress. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 185.150.190.59:54552.
Lists and tags
Which When Is Wipe lists include Stoner6unts 10X Mods In Progress? And filters?
10x Rust servers and Best modded Rust servers are the When Is Wipe lists that Stoner6unts 10X Mods In Progress fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.
What do the server tags on Stoner6unts 10X Mods In Progress mean?
gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags Stoner6unts 10X Mods In Progress publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Stoner6unts 10X Mods In Progress enforce? And settings?
Stoner6unts 10X Mods In Progress's name says it: 10x gather. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does Stoner6unts 10X Mods In Progress run?
Stoner6unts 10X Mods In Progress runs a procedural map of size 5,000 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Stoner6unts 10X Mods In Progress?
Open Rust, press F1, and type client.connect 185.150.190.59:54552 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. You can find its website at https://discord.com/invite/nB2QEhcma.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Slot count: 40.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.