_Do not Join
EU 185.180.2.18:28276 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is _Do not Join?
_Do not Join is holding 0 of its 30 slots at the moment. The past seven days show 0 players on average and 3 at peak. Over the past 48 hours, the peak period was 19:00 UTC with an average of 1 players.
How does _Do not Join rank against other Rust servers?
By player hours over the last seven days, _Do not Join ranks #5,404 worldwide and #1,709 in Europe, sitting in the top 24% of all ranked servers.
Wipe schedule
What is the wipe schedule on _Do not Join?
Its rhythm is not yet clear from the wipes of _Do not Join on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 1 hours is how long the present world has lasted.
Server
Is _Do not Join online, and how reliable is it?
Live status for _Do not Join: online. Based on reported uptime, the last restart was roughly 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 3 October 2026.
Performance of _Do not Join: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 20. The highest entity count was 74,176, including buildings, deployables and everything else. Memory use reached 2,500 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does _Do not Join run?
Rust network protocol 2634 and build 167781 on Linux is what _Do not Join runs. Joining needs the same protocol version; Steam handles that update for you.
Where is _Do not Join located?
Its EU tag puts _Do not Join in Europe, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 185.180.2.18:28276.
Lists and tags
Which When Is Wipe lists include _Do not Join? And filters?
These When Is Wipe lists include _Do not Join: EU Rust servers and Community Rust servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on _Do not Join mean?
These are the tags _Do not Join publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): Capacity is 30 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; EU (Europe): The server browser files it under Europe. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does _Do not Join enforce? And settings?
The name of _Do not Join does not state a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. VAC is on.
Which map does _Do not Join run?
_Do not Join runs a procedural map of size 3,700 with seed 1584316599, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join _Do not Join?
Open Rust, press F1, and type client.connect 185.180.2.18:28276 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp30,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp30- Max players Capacity is 30 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Region
EU- Europe The server browser files it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.