BuildLab
185.181.62.121:47831 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is BuildLab?
Right now BuildLab is offline; the last sighting was 24 hours ago. A seven-day average of 1 players, with a peak of 1. In the last 48 hours, 11:00 UTC drew the highest average: 1 players.
How does BuildLab rank against other Rust servers?
Over the last seven days, BuildLab is #12,113 for player hours, placing it in the top 55% of ranked servers globally.
Wipe times
What is the wipe schedule on BuildLab?
Its rhythm is not yet clear from the wipes of BuildLab on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 19 hours is how long the present world has lasted.
Server
Is BuildLab online, and how reliable is it?
Live status for BuildLab: offline, last seen 24 hours ago. When Is Wipe has tracked it since 14 October 2026.
Which version of Rust does BuildLab run?
The Rust version for BuildLab is network protocol 2634 and build 167398, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is BuildLab located?
For BuildLab, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.181.62.121:47831.
Tags, lists
Which When Is Wipe lists include BuildLab? And filters?
Best modded Rust servers and Rust build and creative servers are the When Is Wipe lists that BuildLab fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on BuildLab mean?
The game's server browser reads the tags BuildLab publishes: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does BuildLab enforce? And settings?
The name of BuildLab does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does BuildLab run?
The map on BuildLab is procedural, created by the game.
How to join
How do I join BuildLab?
Open Rust, press F1, and type client.connect 185.181.62.121:47831 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp4- Max players Capacity is 4 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.