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When Is Wipe

60,559 players on 11,596 servers

Online #3,102

RedLine#2 -VANILLA-

EU 185.189.255.167:35500 checked 12m ago

biweekly wipes carbon

Players

Now0/300
Peak, 48 hours2
7-day average1
7-day peak6
AveragePeak
00.511.5213:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:39 UTC, in 6h. Its biweekly schedule tag · low confidence

usual gap
7.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
5
players, last three wipes
crowd held
50%
else halves by day 2

Coming wipes

  • 6hThu 15 Oct, 18:39 UTC
  • 14d 6hThu 29 Oct, 18:39 UTC
  • 21d 6hThu 5 Nov, 19:00 UTCFW
  • 28d 6hThu 12 Nov, 18:39 UTC
  • 42d 6hThu 26 Nov, 18:39 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:39 UTCFW 13d ago 4 – running 0
Thu 17 Sep, 23:23 UTC 27d ago 5 halved by day 2 13.8 days 0
Tue 15 Sep, 23:30 UTC 29d ago 5 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 164 on average
113/200
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 79 on average
63/200
Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 30 on average
27/100
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 25 on average
83/200
Reddit.com/r/PlayRust - EU BiweeklyEU · groups of 12+ · biweekly · 22 on average
23/300
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 22 on average
47/100

Quick answers

from the figures on this page

Player counts

How busy is RedLine#2 -VANILLA-?

RedLine#2 -VANILLA- is holding 0 of its 300 slots at the moment. The past seven days show 1 players on average and 6 at peak. In the last 48 hours, 13:00 UTC drew the highest average: 2 players.

How does RedLine#2 -VANILLA- rank against other Rust servers?

By player hours over the last seven days, RedLine#2 -VANILLA- ranks #3,102 worldwide and #1,151 in Europe, sitting in the top 14% of all ranked servers.

Wipe schedule

What does wipe day look like on RedLine#2 -VANILLA-?

The busiest points of its recent wipes drew 5 players on average. On the latest wipe, 45 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 50% of its recent wipes. If it did not hold, that half mark was passed by day 2.

What is the wipe schedule on RedLine#2 -VANILLA-?

The schedule of RedLine#2 -VANILLA- cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Thursday 15 October at 18:39 UTC the next wipe falls due. The map has been running for 13 days 17 hours. The tags carry an every-two-weeks wipe schedule.

Server details

Is RedLine#2 -VANILLA- online, and how reliable is it?

RedLine#2 -VANILLA- is online at the moment. It reports an uptime that puts the last restart at about 6 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 15 September 2026.

Performance of RedLine#2 -VANILLA-: does it run smoothly?

Over the past 48 hours, it averaged 195 server fps, with a minimum of 97. At its peak it held 128,878 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,467 MB of memory. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does RedLine#2 -VANILLA- run?

The Rust version for RedLine#2 -VANILLA- is network protocol 2634 and build 167781, on Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is RedLine#2 -VANILLA- located?

In Europe, RedLine#2 -VANILLA- lists itself with its EU tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 185.189.255.167:35500 is its address.

Tags, lists

Which When Is Wipe lists include RedLine#2 -VANILLA-? And filters?

These When Is Wipe lists include RedLine#2 -VANILLA-: EU Rust servers and Community Rust servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on RedLine#2 -VANILLA- mean?

The game's server browser reads the tags RedLine#2 -VANILLA- publishes: gmrust (Game mode): Standard survival is the game mode; mp300 (Max players): Capacity is 300 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^b (Biweekly): This server wipes fortnightly; ^y (Carbon): This server runs Carbon for plugins; EU (Europe): The server browser files it under Europe. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does RedLine#2 -VANILLA- enforce? And settings?

No gather rate appears in RedLine#2 -VANILLA-'s name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. A community server, it appears in the Community section. Carbon plugins are used. VAC is on.

Which map does RedLine#2 -VANILLA- run?

A procedural map, size 4,500 with seed 1780255122, is used by RedLine#2 -VANILLA-; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join RedLine#2 -VANILLA-?

Press F1 in Rust and enter client.connect 185.189.255.167:35500 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://redlineserver.gamestores.app is its site.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^y,^b,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp300
Max players Capacity is 300 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code A region code is not set for this server.

Wipe schedule

^b
Biweekly This server wipes fortnightly.

Mods and access

^y
Carbon This server runs Carbon for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.