Made in Cocojamba
185.189.255.214:35400 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 21d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 14:11 UTC 28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Made in Cocojamba?
At present Made in Cocojamba shows as offline; its last appearance was 12 days 15 hours ago.
How does Made in Cocojamba rank against other Rust servers?
By player hours over the last seven days, Made in Cocojamba ranks #15,905 worldwide and sits in the top 70% of all ranked servers.
Wipe times
What does wipe day look like on Made in Cocojamba?
At their busiest, its recent wipes drew 3 players on average. The crowd reaches its peak 3 hours after the latest wipe.
What is the wipe schedule on Made in Cocojamba?
The only wipe Made in Cocojamba runs is the monthly force wipe. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. The map has been running for 28 days 16 hours. The tags list a monthly wipe schedule.
Server details
Is Made in Cocojamba online, and how reliable is it?
The server Made in Cocojamba is offline as of the latest check; last seen 12 days 15 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does Made in Cocojamba run?
On Made in Cocojamba, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is Made in Cocojamba located?
For Made in Cocojamba, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 185.189.255.214:35400.
Tags, lists
Which When Is Wipe lists include Made in Cocojamba? And filters?
These When Is Wipe lists include Made in Cocojamba: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Made in Cocojamba mean?
The game's server browser reads the tags Made in Cocojamba publishes: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts10 (Group limit): Teams are capped at 10; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Made in Cocojamba enforce? And settings?
Made in Cocojamba's name makes no mention of a gather rate. Up to 10 players can be in a group. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does Made in Cocojamba run?
Made in Cocojamba runs a procedural map of size 3,500 with seed 121315421, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join Made in Cocojamba?
Press F1 in Rust and enter client.connect 185.189.255.214:35400 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts10,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp50- Max players Slot count: 50.
ts10- Group limit Teams are capped at 10.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build This server runs build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.