Test KZV
185.189.255.239:35200 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Test KZV?
At present Test KZV shows as offline; its last appearance was 6 days 19 hours ago. Looking at the last seven days, the average player count was 0.
How does Test KZV rank against other Rust servers?
Over the last seven days, Test KZV is #15,909 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What does wipe day look like on Test KZV?
Its recent wipes drew an average busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Test KZV?
A single monthly wipe, the force wipe, is all Test KZV runs. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 19 hours is how long the present world has lasted. The tags list a monthly wipe schedule.
Server
Is Test KZV online, and how reliable is it?
Live status for Test KZV: offline, last seen 6 days 19 hours ago. 22 of 168 hours were online in the last 7 full days, 13% uptime. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does Test KZV run?
On Test KZV, the Rust version is network protocol 2634 and build 166494 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Test KZV located?
There is no region published for Test KZV. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 185.189.255.239:35200 is its address.
Lists and tags
Which When Is Wipe lists include Test KZV? And filters?
Best modded Rust servers are the When Is Wipe lists that Test KZV fits. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Test KZV mean?
These are the tags Test KZV publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp50 (Max players): Slot count: 50; ts10 (Group limit): The team limit is 10; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Test KZV enforce? And settings?
Test KZV's name makes no mention of a gather rate. Up to 10 players can be in a group. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Which map does Test KZV run?
A procedural map, size 3,500 with seed 516156, is used by Test KZV; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.
How to join
How do I join Test KZV?
Open Rust, press F1, and type client.connect 185.189.255.239:35200 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs166494,ts10,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp50- Max players Slot count: 50.
ts10- Group limit The team limit is 10.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build This server runs build 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.