Development Server
185.199.31.233:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Development Server?
Right now Development Server is offline; the last sighting was 16 days ago.
How does Development Server rank against other Rust servers?
Over the last seven days, Development Server is #16,911 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Development Server?
Too few wipes are on record for Development Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 16 days 22 hours is how long the present world has lasted.
Server details
Is Development Server online, and how reliable is it?
Live status for Development Server: offline, last seen 16 days ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 28 September 2026.
Which version of Rust does Development Server run?
On Development Server, the Rust version is network protocol 2631 and build 158240 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Development Server located?
No region is published by Development Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 185.199.31.233:28015 is its address.
Tags, lists
Which When Is Wipe lists include Development Server? And filters?
Community Rust servers are the When Is Wipe lists that Development Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Development Server mean?
The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2631 (Protocol): Protocol 2631: to join, your game must match this version; cs158240 (Build): This server runs build 158240; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Development Server enforce? And settings?
The name of Development Server does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. VAC is on.
Which map does Development Server run?
Development Server uses a procedural map from the game's generator.
How to join
How do I join Development Server?
Press F1 in Rust and enter client.connect 185.199.31.233:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2631- Protocol Protocol 2631: to join, your game must match this version.
cs158240- Build This server runs build 158240.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.