ShockRust | Blue | NoLimit
185.207.214.212:35100 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 0.5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 20.9 days between real wipes
- wipe-day peak
- 374 players, last three wipes
- crowd held
- 0% else halves by day 12
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 376, 2 hours in, with 29 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:51 UTC 4d ago | 376 +29 queue | – | running | 91 |
| Fri 18 Sep, 15:52 UTC 25d ago | 373 +29 queue | halved by day 12 | 20.9 days | 102 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is ShockRust | Blue | NoLimit?
166 of 300 slots on ShockRust | Blue | NoLimit are filled right now. A seven-day average of 128 players, with a peak of 376. Over the past 48 hours, the peak period was 15:00 UTC with an average of 236 players.
How does ShockRust | Blue | NoLimit rank against other Rust servers?
By player hours over the last seven days, ShockRust | Blue | NoLimit ranks #111 worldwide and sits in the top 0.5% of all ranked servers.
Wipe schedule
What does wipe day look like on ShockRust | Blue | NoLimit?
At their busiest, its recent wipes drew 374 players on average. 2 hours after the latest wipe the crowd peaks, and 29 more wait in the queue. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 12 when it did not hold.
What is the wipe schedule on ShockRust | Blue | NoLimit?
The rhythm of ShockRust | Blue | NoLimit cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 4 days 5 hours is how long the present world has lasted.
Server details
Is ShockRust | Blue | NoLimit online, and how reliable is it?
Live status for ShockRust | Blue | NoLimit: online. Based on reported uptime, the last restart was roughly 13 hours ago. 165 of 168 hours were online in the last 7 full days, 98% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of ShockRust | Blue | NoLimit: does it run smoothly?
Over the past 48 hours, it averaged 150 server fps, with a minimum of 34. At its peak it held 297,772 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 6,905 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does ShockRust | Blue | NoLimit run?
The Rust version for ShockRust | Blue | NoLimit is network protocol 2556 and build 104046, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ShockRust | Blue | NoLimit located?
There is no region published for ShockRust | Blue | NoLimit. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 185.207.214.212:35100 is its address.
Lists and tags
Which When Is Wipe lists include ShockRust | Blue | NoLimit? And filters?
The When Is Wipe lists ShockRust | Blue | NoLimit fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.
What do the server tags on ShockRust | Blue | NoLimit mean?
gmrust (Game mode): Standard survival is the game mode; mp300 (Max players): Capacity is 300 slots; v2556 (Protocol): The server runs game protocol 2556; a version mismatch blocks joining; cs104046 (Build): This server runs build 104046; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags ShockRust | Blue | NoLimit publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does ShockRust | Blue | NoLimit enforce? And settings?
No gather rate appears in ShockRust | Blue | NoLimit's name. The group limit is not published. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. The server has VAC, Valve's anti-cheat, on.
Which map does ShockRust | Blue | NoLimit run?
ShockRust | Blue | NoLimit runs a procedural map of size 4,100 with seed 512612, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join ShockRust | Blue | NoLimit?
Open Rust, press F1, and type client.connect 185.207.214.212:35100 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp300,ptrak,$r?,v2556,gmrust,cs104046,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp300- Max players Capacity is 300 slots.
v2556- Protocol The server runs game protocol 2556; a version mismatch blocks joining.
cs104046- Build This server runs build 104046.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.