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When Is Wipe

85,367 players on 11,705 servers

Offline #2,510

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

EU 185.248.134.200:28014 checked 1h ago

vanilla

Players

Now1/25
Peak, 48 hours6
7-day average2
7-day peak12
AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02M4M6M8M19:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
44
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 57, 0 hours in, with 10 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:17 UTCFW 13d ago 57 +10 queue – running 41
Thu 1 Oct, 09:07 UTC 13d ago 57 +10 queue – 0.3 days 8
Thu 24 Sep, 11:06 UTC 20d ago 18 held half 6.9 days 5
Tue 22 Sep, 19:53 UTC 21d ago 18 – 1.6 days 5
Thu 17 Sep, 06:19 UTC 27d ago 9 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
265/999
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30/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 26 on average
57/100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 18 on average
44/150
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average
7/50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average
11/40

Quick answers

from the figures on this page

Population

How busy is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Currently Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is offline, having last been seen 1 hours ago. For the last seven days the mean was 2 players; the highest count was 12. The busiest time in the last 48 hours was 13:00 UTC, when the average was 4 players.

How does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked rank against other Rust servers?

For player hours in the last seven days, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked holds rank #2,510 worldwide, #939 in Europe, and is in the top 11% of all ranked servers.

Wipe schedule

What does wipe day look like on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

At their busiest, its recent wipes drew 44 players on average. 0 hours after the latest wipe the crowd peaks, and 10 more wait in the queue. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

With no regular pattern, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 days 1 hours ago the current world was made.

Server

Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online, and how reliable is it?

Live status for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: offline, last seen 1 hours ago. Based on reported uptime, the last restart was roughly 5 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.

Performance of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: does it run smoothly?

In the last 48 hours, average server fps was 452624, and it never dropped below 30. Buildings, deployables and other world objects pushed the entity count as high as 115,000. Memory use reached 2,918 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run?

Rust network protocol 2635 and build 167921 on Linux is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. Joining needs the same protocol version; Steam handles that update for you.

Where is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked located?

With its EU tag, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked lists itself in Europe. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 185.248.134.200:28014 is its address.

Tags, lists

Who runs Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Both Raichu Staging | F1 Spawn | Noclip | DLC Unlocked and 1 other server we track publish a raichu.tv hostname, so they are most likely run by the same operator.

Which When Is Wipe lists include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked? And filters?

These When Is Wipe lists include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: EU Rust servers, Rust build and creative servers, Rust creative servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked mean?

These are the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp25 (Max players): The server holds 25 players; ts8 (Group limit): The team limit is 8, the game's default; v2635 (Protocol): Protocol 2635: to join, your game must match this version; cs167921 (Build): The game build is 167921; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^c (Creative): Creative mode: gather nothing, build anything; ^k (Build server): Practise base building and test designs here; EU (Europe): In the server browser it sits under Europe; sc1 (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked enforce? And settings?

The name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is build & creative, no gathering: sandbox building only. A community server, it appears in the Community section. Vanilla is in the name: this server runs the game unchanged, with no modified rates, kits or rules. Anti-cheat VAC from Valve is on.

Which map does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run?

The map on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is procedural, size 4,500, seed 11026, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Open Rust, press F1, and type client.connect 185.248.134.200:28014 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://discord.com/invite/rustality is its site.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^v,^c,^k,EU,gmrust,cs167921,sc1,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp25
Max players The server holds 25 players.
ts8
Group limit The team limit is 8, the game's default.
v2635
Protocol Protocol 2635: to join, your game must match this version.
cs167921
Build The game build is 167921.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla This server runs the game unchanged, with no modified rates, kits or rules.

Gameplay

^c
Creative Creative mode: gather nothing, build anything.
^k
Build server Practise base building and test designs here.

Region

EU
Europe In the server browser it sits under Europe.

Other

sc1
Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.