whyfry1zen
185.253.180.110:28015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is whyfry1zen?
At present whyfry1zen shows as offline; its last appearance was 21 hours ago. For the last seven days the mean was 0 players; the highest count was 1. In the last 48 hours, 14:00 UTC drew the highest average: 1 players.
How does whyfry1zen rank against other Rust servers?
Over the last seven days, whyfry1zen is #14,611 for player hours, placing it in the top 66% of ranked servers globally.
Wipe schedule
What is the wipe schedule on whyfry1zen?
Its rhythm is not yet clear from the wipes of whyfry1zen on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 46 hours is how long the present world has lasted.
Server details
Is whyfry1zen online, and how reliable is it?
Right now whyfry1zen is offline, with the most recent sighting 21 hours ago. When Is Wipe has tracked it since 13 October 2026.
Which version of Rust does whyfry1zen run?
On whyfry1zen, the Rust version is network protocol 2634 and build 166494 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is whyfry1zen located?
For whyfry1zen, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 185.253.180.110:28015.
Lists and tags
Which When Is Wipe lists include whyfry1zen? And filters?
The When Is Wipe lists whyfry1zen fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on whyfry1zen mean?
The game's server browser reads the tags whyfry1zen publishes: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does whyfry1zen enforce? And settings?
The name of whyfry1zen does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is on.
Which map does whyfry1zen run?
whyfry1zen uses a procedural map from the game's generator.
Join
How do I join whyfry1zen?
Open Rust, press F1, and type client.connect 185.253.180.110:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp2- Max players Slot count: 2.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build Build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.