Mia's Dev Cave
185.36.205.105:28065 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Mia's Dev Cave?
At present Mia's Dev Cave shows as offline; its last appearance was 2 hours ago. Looking at the last seven days, the average player count was 0.
How does Mia's Dev Cave rank against other Rust servers?
By player hours over the last seven days, Mia's Dev Cave ranks #15,919 worldwide and sits in the top 72% of all ranked servers. #629 is where it places among quad servers.
Wipe schedule
What is the wipe schedule on Mia's Dev Cave?
Too few wipes are on record for Mia's Dev Cave to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 38 days 19 hours is how long the present world has lasted.
Server details
Is Mia's Dev Cave online, and how reliable is it?
Live status for Mia's Dev Cave: offline, last seen 2 hours ago. It reports an uptime that puts the last restart at about 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of Mia's Dev Cave: does it run smoothly?
Over the past 48 hours, it averaged 30 server fps, with a minimum of 30. The highest entity count was 75,716, including buildings, deployables and everything else. The peak memory usage was 2,384 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Mia's Dev Cave run?
On Mia's Dev Cave, the Rust version is network protocol 2633 and build 163272 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Mia's Dev Cave located?
There is no region published for Mia's Dev Cave. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 185.36.205.105:28065 is its address.
Tags, lists
Which When Is Wipe lists include Mia's Dev Cave? And filters?
The When Is Wipe lists Mia's Dev Cave fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Softcore; Server tag: Oxide ^o; Group limit: Quad.
What do the server tags on Mia's Dev Cave mean?
gmsoftcore (Game mode): An easier ruleset applies: softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): The team limit is 4; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163272 (Build): This server runs build 163272; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework are the tags Mia's Dev Cave publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Mia's Dev Cave enforce? And settings?
Mia's Dev Cave's name makes no mention of a gather rate. quad, with a maximum of 4 players per group. Facepunch's less punishing mode, where you retain some loot That is the game mode: softcore. Combat and raiding between players are allowed. A community server, it appears in the Community section. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Mia's Dev Cave run?
Mia's Dev Cave runs a procedural map of size 3,750 with seed 1974741587, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: discord.gg/c8tDV3GazQ.
How to join
How do I join Mia's Dev Cave?
Open Rust, press F1, and type client.connect 185.36.205.105:28065 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmsoftcore,cs163272,ts4,^o
Game
gmsoftcore- Game mode An easier ruleset applies: softcore.
mp50- Max players Slot count: 50.
ts4- Group limit The team limit is 4.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163272- Build This server runs build 163272.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.