ServerName
185.69.186.203:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is ServerName?
At present ServerName shows as offline; its last appearance was 3 days 1 hours ago. Looking at the last seven days, the average player count was 0.
How does ServerName rank against other Rust servers?
Over the last seven days, ServerName is #15,955 for player hours, placing it in the top 72% of ranked servers globally.
Wipe times
What is the wipe schedule on ServerName?
Its rhythm is not yet clear from the wipes of ServerName on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 3 days 1 hours is how long the present world has lasted.
Server
Is ServerName online, and how reliable is it?
Live status for ServerName: offline, last seen 3 days 1 hours ago. In the last 2 full days, it was up for 0 of 48 hours, or 0% of the time. Its first appearance in When Is Wipe data was 11 October 2026.
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 167398 on Windows is what ServerName runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ServerName located?
There is no region published for ServerName. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 185.69.186.203:28015.
Tags, lists
Which When Is Wipe lists include ServerName? And filters?
These When Is Wipe lists include ServerName: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerName mean?
These are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does ServerName enforce? And settings?
No gather rate appears in ServerName's name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does ServerName run?
The map on ServerName is procedural, created by the game.
How to join
How do I join ServerName?
Press F1 in Rust and enter client.connect 185.69.186.203:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Slot count: 5.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.