My Local Test Server
185.92.138.184:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is My Local Test Server?
Currently My Local Test Server is offline, having last been seen 9 days 2 hours ago.
How does My Local Test Server rank against other Rust servers?
By player hours over the last seven days, My Local Test Server ranks #14,631 worldwide and sits in the top 65% of all ranked servers.
Wipe times
What is the wipe schedule on My Local Test Server?
Its rhythm is not yet clear from the wipes of My Local Test Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 9 days 4 hours ago the current world was made.
Server
Is My Local Test Server online, and how reliable is it?
Right now My Local Test Server is offline, with the most recent sighting 9 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 5 October 2026.
Which version of Rust does My Local Test Server run?
Rust network protocol 2634 and build 166652 on Windows is what My Local Test Server runs. Steam updates your game, so the protocol matches when you join.
Where is My Local Test Server located?
There is no region published for My Local Test Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 185.92.138.184:28015 is its address.
Tags, lists
Which When Is Wipe lists include My Local Test Server? And filters?
The When Is Wipe lists My Local Test Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Local Test Server mean?
The game's server browser reads the tags My Local Test Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does My Local Test Server enforce? And settings?
No gather rate appears in My Local Test Server's name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does My Local Test Server run?
A procedural map, made by the game, is used by My Local Test Server.
How to join
How do I join My Local Test Server?
Open Rust, press F1, and type client.connect 185.92.138.184:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.