SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED
186.12.202.7:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
0 of 10 slots on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED are filled right now. Averaged over the past week: 0 players.
How does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED rank against other Rust servers?
Over the last seven days, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is #15,974 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Its rhythm is not yet clear from the wipes of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 55 days 5 hours is how long the present world has lasted.
Server
Is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED online, and how reliable is it?
Right now SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is up and online. It reports an uptime that puts the last restart at about 33 hours ago. In the last 7 full days, it was up for 164 of 168 hours, or 98% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: does it run smoothly?
Over the past 48 hours, it averaged 172 server fps, with a minimum of 1. At its peak it held 50,179 entities, which covers buildings, deployables and all other objects in the world. It went as high as 7,019 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run?
On SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, the Rust version is network protocol 2632 and build 161125 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED located?
For SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 186.12.202.7:28015.
Tags, lists
Which When Is Wipe lists include SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED? And filters?
These When Is Wipe lists include SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED mean?
The game's server browser reads the tags SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED publishes: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2632 (Protocol): Protocol 2632: to join, your game must match this version; cs161125 (Build): The game build is 161125; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): The plugin framework is Carbon. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED enforce? And settings?
The name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED does not state a gather rate. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Carbon. The server has VAC, Valve's anti-cheat, on.
Which map does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run?
A procedural map, size 6,000 with seed 1337, is used by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here. Custom Map appears as the map name.
Join
How do I join SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?
Open Rust, press F1, and type client.connect 186.12.202.7:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2632- Protocol Protocol 2632: to join, your game must match this version.
cs161125- Build The game build is 161125.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon The plugin framework is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.