Test Server RaidSim
187.15.104.91:28021 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Test Server RaidSim?
Currently Test Server RaidSim is offline, having last been seen 8 days 16 hours ago.
How does Test Server RaidSim rank against other Rust servers?
Over the last seven days, Test Server RaidSim is #15,966 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on Test Server RaidSim?
Its rhythm is not yet clear from the wipes of Test Server RaidSim on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 17 hours ago the current world was made.
Server details
Is Test Server RaidSim online, and how reliable is it?
Right now Test Server RaidSim is offline, with the most recent sighting 8 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 5 October 2026.
Which version of Rust does Test Server RaidSim run?
On Test Server RaidSim, the Rust version is network protocol 2634 and build 166494 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Test Server RaidSim located?
No region is published by Test Server RaidSim. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 187.15.104.91:28021.
Lists and tags
Which When Is Wipe lists include Test Server RaidSim? And filters?
The When Is Wipe lists Test Server RaidSim fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Test Server RaidSim mean?
gmrust (Game mode): Standard survival is the game mode; mp3 (Max players): Capacity is 3 slots; ts100 (Group limit): The team limit is 100; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings are the tags Test Server RaidSim publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Test Server RaidSim enforce? And settings?
No gather rate appears in Test Server RaidSim's name. Up to 100 players can be in a group. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.
Join
How do I join Test Server RaidSim?
Press F1 in Rust and enter client.connect 187.15.104.91:28021 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2634,gmrust,cs166494,ts100,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp3- Max players Capacity is 3 slots.
ts100- Group limit The team limit is 100.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.