your_server_name
188.162.229.110:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is your_server_name?
Currently your_server_name is offline, having last been seen 11 days 19 hours ago.
How does your_server_name rank against other Rust servers?
Over the last seven days, your_server_name is #13,797 for player hours, placing it in the top 60% of ranked servers globally.
Wipe schedule
What is the wipe schedule on your_server_name?
Too few wipes are on record for your_server_name to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 3 hours ago the current world was made.
Server details
Is your_server_name online, and how reliable is it?
Live status for your_server_name: offline, last seen 11 days 19 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 2 October 2026.
Which version of Rust does your_server_name run?
The Rust version for your_server_name is network protocol 2634 and build 166586, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is your_server_name located?
For your_server_name, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 188.162.229.110:28015 is its address.
Tags, lists
Which When Is Wipe lists include your_server_name? And filters?
These When Is Wipe lists include your_server_name: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on your_server_name mean?
gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags your_server_name publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does your_server_name enforce? And settings?
The name of your_server_name does not state a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does your_server_name run?
your_server_name uses a procedural map from the game's generator.
How to join
How do I join your_server_name?
Press F1 in Rust and enter client.connect 188.162.229.110:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players Slot count: 5.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166586- Build This server runs build 166586.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.